| V-RayRT - a revolutionary new rendering engine that provides instant feedback and streamlines scene setup. Because V-RayRT is built upon the same robust core as V-Ray, it is seamless to transition between the two. |
| Dome Light -provides a simple, artifact-free solution for creating image based lighting. Its powerful importance sampling analyzes HDR images to optimize light tracing and GI precision. |
| V-Ray Proxy - indispensable tool for managing scene memory and efficiently rendering massive amounts of geometry. V-Ray Proxy objects are dynamically loaded and unloaded at render time, saving vital RAM resources. |
| Lens Effects (Glare / Bloom ) - simulate the natural lens effects that occur when photographing highlights. |
| Dispersion - provides the ability to trace and refract light based on its wavelength, creating even more realistic results. |
| Retrace Threshold - reduces Light Cache artifacts and improves the appearance of glossy reflections and refractions when using the time-saving feature - Use light cache for glossy rays. |
| Ambient Occlusion - generates shading based on an object’s proximity, making it an effective solution for enhancing GI details without significantly increasing render time. |