vray for sketchup1.6在今天又迎来一次更新
更新内容有:
New Features:
• V-Ray RT GPU support – With a GPU installed on your system, you can speed up your V-Ray RT rendering process by up to 10 times faster. In addition to the already fast CPU engine type, you can now select from the very powerful CUDA and OpenCL GPU engines.
• Camera Presets – We have added camera presets to our presets categories. Now you can quickly switch between different exposure setups for scenarios like cloudy sky, after sunset, interior natural light, etc. You can create and reuse your own custom camera presets.
• Set Camera Focus – You can now setup depth of field with ease by simply picking a point in your scene that you want to focus your V-Ray camera on.
Feature improvements, changes, and bug fixes:
• Asset transfer settings for DR are now in the "Global switches" tab of our options
• Added toolbar icons for setting camera focus and freezing your RT render view
• There are now two V-Ray toolbars - the main toolbar and another for lights only
• Improved scene loading process
• Resolved issues when rendering VRImage and EXR files
• You can now set the Dome light radius
• Mirrored geometries in proxies should now render properly
• Billboard component with face me option enabled now renders in animations
• Resolved problem that caused faceted faces on certain geometry
• RT rendering now updates when deleting lights
• The infinite plane no longer disappears during RT rendering
• VRay Material (new BRDF material) is now represented properly in the viewport
• Resolved issue that caused missing geometry and blank renderings
• Texture editor can now be resized
• Improved material stability
• Fixed issues while copying groups and components from one SketchUp file to another
主要是RT开始支持GPU渲染了,并且对相机也有所调整
期待高手测评~
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