官網:http://www.maxwellrender.com/
Highlights
- Hair rendering: Introducing a new procedural primitive for rendering hair- compatible with the most popular hair systems (Shave & Haircut, Maya Hair, Max Hair, Ornatrix, Cinema Hair)
- Particle rendering: New procedural primitive for particles- compatible with the most popular particle systems (RealFlow particles, Maya particles, 3dsMax)
- Support for Vector displacement has been added
- Much faster (transform) motion blur
- Referenced MXS files: It is now possible to load references of MXS files in your main scene file, which are added only at render time, dramatically reducing export times especially for animations, and reducing scene transfer times when network rendering.
- Support for referenced materials has been added
- Scripting: Maxwell Render SDK now includes a standalone python editor and scripting examples
- Displacement: A second displacement algorithm has been added, much faster than the previous one
- Big improvements in image processing, filtering and aliasing: Enhances overall quality of the render, aliasing, sharpness, chromatic noise, dithering, etc and faster image generation routines. A new interactive parameter -sharpness -interactively controls the aliasing
- Advanced integration with RealFlow- a new smart workflow which allows you to handle RealFlow output and generate both meshes and particles in render time, saving precious disk space and greatly reducing export times.
Other New Features and Bugfixes
- New "Normal Vectors" and "Position" render channel
- Added support for new IES multiplicator parameter
- Separated Multilight controls for sun and sky
- Multilight now works with real units for sky- as it does for emitter
- New option in File menu "Import Multilight settings", that imports Multilight settings from an mxs file back into the scene
- Displacement + Instances is now possible
- Displacement + Motion blur is now possible
- Improvements in multithreading routines
- Added support for instances with motion blur
...
Network
- Improvements in error handling when the render process fails
- Improvements in stability and general robustness
- Improvements in performance, especially when rendering animation sequences with a lot of frames
- Option added for resuming jobs that are already finished.
- Improved algorithms for transferring dependencies
- Hidden command line argument -keeptempfiles for keeping temp mxi files after merging
GOOGLE翻譯:
- 頭髮呈現:介紹一個新的程序的原始渲染頭髮兼容最流行的發系統(剃須理髮,瑪雅頭髮,最大發,Ornatrix,電影發)
- 粒子渲染:新的程序原始顆粒兼容最流行的粒子系統(RealFlow的顆粒,3DSMAX,Maya的粒子)
- 支持向量位移已添加
- 快得多(變換),運動模糊
- 引用MXS文件:現在可以加載 MXS文件在您的主場景文件,這是僅在渲染時添加,大大減少了出口,尤其是動畫的時間,並減少現場轉移的時候,網絡渲染的參考。
- 支持引用的材料已添加
- 腳本:麥克斯韋渲染SDK現在包括一個獨立的Python編輯器和腳本示例
- 排量:第二個位移算法已被添加,比前一個更快
- 大的改進,在圖像處理,過濾和抗鋸齒:增強渲染,走樣,清晰度,色彩噪波,抖動等和更快的圖像生成程序的整體素質。新的交互式參數清晰度交互式控制的別名
- 先進的集成與 RealFlow的一個新的智能的工作流程,讓您處理的RealFlow輸出,並同時生成網格和粒子渲染時間,節省了寶貴的磁盤空間,大大降低了出口時間。
其他新的特性和錯誤修正
- 新的“法向量”和“位置”的渲染通道
- 增加了新IES乘數參數的支持
- 分隔太陽和天空Multilight控制
- Multilight現在漫天作為真正的單位工程,它為發射
- 新的選項,在文件菜單中的“導入 Multilight設置”,即從 MXS文件進口 Multilight設置到現場
- 位移+實例現在可能
- 位移+運動模糊,現在有可能
- 改進多線程例程
- 增加支持運動模糊實例
... ...
網絡
- 在渲染進程失敗時的錯誤處理的改進
- 改善的穩定性和一般魯棒性
- 在性能上的改進,尤其是當大量的幀渲染動畫序列
- 選項添加恢復已經完成的工作。
- 轉移依存關係的改進算法
- 隱藏的命令行參數 - keeptempfiles合併後保持溫度 MXI文件
下載位置:For Win 32位元&64位元
64位元
32位元
PLUGINS For Sketchup 7
http://download.nextlimit.com/maxwell2_dld/files/plugins/sketchup/Maxwell_for_SketchUp-2.6.0-rs-su7-win.zip
PLUGINS For Sketchup 8
http://download.nextlimit.com/maxwell2_dld/files/plugins/sketchup/Maxwell_for_SketchUp-2.6.0-rs-su8-win.zip
其他3D軟件PLUGINS請自行到官網下載
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